[Design] - More Lounge work & Bookshelf
Estate of the Damned » Devlog
I know I said literally yesterday that I wouldn't be making many of my own models at this point, but I really couldn't find a half decent bookshelf so had a bit of fun making my own:
On top of that I overhauled the lounge room to get it into a mostly happy state, though plenty of textures are still not finished. This is a LQ blender render of the back half of the lounge with the new bookshelf. In game lighting and quality looks vastly different as shown below.
The scale of certain objects feel out of place too on playing, so will tweak that a bit.
Regardless, productive day.
Thanks
Bimbam
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Estate of the Damned
Developing a Survival Horror in Godot. WIP.
Status | In development |
Author | Bimbam |
Genre | Survival |
Tags | Dark, Godot, Horror, Psychological Horror, Singleplayer, Survival Horror |
Languages | English |
More posts
- [In Engine Clip] - Playing with lightJan 23, 2021
- [In Engine Clip] - Playing with fireJan 16, 2021
- [In Engine Clip] - Forest of fogDec 25, 2020
- [In Engine Clip] - Halloween UpdatesOct 31, 2020
- [In Engine Clip] - Doors and InteractionsOct 28, 2020
- [In Engine Clip] - Exploring new roomsOct 22, 2020
- [Design Update ] - Music RoomOct 18, 2020
- [Design Update ] - Hallway ArchesOct 01, 2020
- [Design] - Back to Blender, More Housework!Sep 30, 2020
- [Mechanics] - Sound, Performance, and deathSep 24, 2020
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